![]() ![]() Houdini The Houdini Mandril.pic texture is no longer extracted to avoid rendering problems. Houdini Support of the ROP node candidateforcedexcluded lights lists while building the light AOVs groups. Houdini More robust code to support the HDA embedded texure files after the assets updating. Houdini The RSLight Attenuation options are now located alongside the Spot option under the Light tab. Max Added environment map slot to Portal Light Max Added tex0filename parameter to access filename in Redshift Bitmap Max Fixed bug where stored Render View settings did not get applied when loading a scene Max Fixed bug where Redshift Proxy objects scattered with ForestPack did not display in the viewport Max Added support for the Render Info feature in the Redshift RenderView Houdini OptiX denoise overhead settings for bucket and progressive rendering. ![]() C4D Addressed an issue with materials with Substance shaders, where the substance asset references would not be transferred when pasting into a different scene.Ĭ4D Addressed an issue with RSFile animated sequences, where the loop would always continue from the Offset position.Ĭ4D Improved the performance of the tangent generation when the input geometry contains a large number of invalid polygons. ![]()
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